CAREERS
We are looking for talented and passionate people to work with Dexter Studios.
Recruitment Guide
Recruitment Guide
Process
* Interviewee will be noticed only when passing the application review process.

Application Review

1nd Interview

2nd Interview
(Executive Interview)

Hiring
Welfare benefits

Basic Insurance
Health, National Pension

HEALTH care
Accident Insurance

For Long-term worker
a long service award

Promoting friendship
Running an in-house club

Welcome to DEXTER!
Supplying a welcome Kit

Share your feelings
Supporting family event

For your BETTER LIFE
Flexible Benefit Plan

For all of Queens
Women’s Lounge
Compositor
[Responsibilities]
– Compositing 3D passes in Nuke
– Stereo compositing
[Requirements]
-Skills and experience with Nuke
[Pluses]
– Experience in VFX on films
– Available to work in China branch
– Able to speak Chinese and English
Asset Artist
[Responsibilities]
– Creating photorealistic models
– Texturing assets
– Developing shaders
[Requirements]
– Skills and experience in modeling and texturing using Maya
– Basic understanding of color
– Basic understanding of topology
[Pluses]
– Experience with photoscan
– Skills in Mari
– Knowledge of rendering using render tools (Renderman, V-ray, etc.)
– Experience with programming languages (Python, C, etc.)
– Experience in creating hair with Shave and a Haircut, Yeti, etc.
– Ability to paint and develop concept art
– Familiarity with photography
– Available to travel abroad on business
– Able to speak Chinese and English
FX Artist
[Responsibilities]
– Creating effects such as smoke, fire, water, and destruction
– Producing working test composites
[Requirements]
– Great Understanding of FX in general (particle, volume, fluid, simulation, and deformation)
– Basic understanding of shading
[Pluses]
– Experience with RenderMan
– Experience with programming languages (Python, C, etc.)
– Available to paint
– Nuke experience
Rigging Artist
[Responsibilities]
– Creature rigging
– Object rigging
– Cloth simulation
[Requirements]
– Knowledge of Maya
[Pluses]
– Experience with Python scripting
– Animation experience
Animator
[Responsibilities]
– Animation layout
– Creature animation
– Prop animation
[Requirements]
– Skills and experience with Maya
[Pluses]
– Experienced real-life bass animators such as movies, commercials, and dramas
Motion Capture Artist
[Responsibilities]
–Motion capture shooting and data processing
–On-site Motion Capture
–Animation
[Requirements]
–Skills and experience with Maya
[Pluses]
–Experience with body and facial rigging
–Motion Capture Experience
– Motion Builder Data Processing Experience
Matte Painting Artist
[Responsibilities]
– Virtual background creation to replace or enhance live action plates
– Environmental design for key shots
– Character design
[Requirements]
– Photoshop skills
– Understanding of composition
[Pluses]
– Knowledge of Maya and Nuke
– Bachelor’s degree in Fine Art
– Experience with concept art development
Concept Artist
[Responsibilities]
– Creating visual images to realize the artistic vision of the film
[Requirements]
– Photoshop skills
– Visualization of the story based on creative imagination, unique color, and a keen eye for design and composition
[Pluses]
– Have strong interpersonal communication and teamwork skills
– Be proactive and have a positivie outlook
– Have understanding of film, animation, and VFX
– Have passion and interest although not meeting every requirement mentioned above
Lighting Artist
[Responsibilities]
– 3D object lighting
– HDR shooting and HDR image creation
– Look development
– Pre-comp
[Requirements]
– Maya skills
– Understanding of lighting and shading
[Pluses]
– Experience with V-ray, Arnold, Renderman (RfM or RMS)
– Experience in modeling and texturing
– Knowledge of compositing using Nuke
– Experience with programming languages (Python, C, etc.)
Layout Artist
[Responsibilities]
– Deliver the cinematic visualization of the project before shooting based on scripts, concept art, etc.
– Provide effective visual solutions for complex shots
– Create Previsualization of 3D stereoscopic film
[Requirements]
– Knowledge of Maya and Photoshop
– Previous knowledge of cinematography and VFX
– Good understanding of the story and concept of films
[Pluses]
– Experiences with previs or storyboard for films and commercials
– General understanding of camera euipment and VFX pipeline
– Previous film industry experience
– Experience with motion capture (Gyro) and motion builder
– Character animation skills
– Experience in using editing tools including Premiere
Motion Graphic Artist
[Responsibilities]
– Design and animate 2D and 3D motion graphics
– Deliver UI and data design for films
– Create visual effects for motion graphics in movies
[Requirements]
– Experience in creative editing and production
– Experience with storyboarding
– Skills for After effect, Premiere(Final cut pro), Photoshop, and illustrator
[Pluses]
– Knowledge of Maya
– Experience in creating title suquences for movies and tv series
– Experience in writing project proposals
– Experience in producing video content for new media
– Have a passion for motion graphic
– Have sharp eyes for artwork and animation
– At least 1 year motion graphic experience
Match Move Artist
[Responsibilities]
– Tracking of both camera and objects to match live-action footage in a 3D environment
– Capturing all required data from a movie shoot by using measurement tools, taking pictures of the live-action set, etc.
– Photomodeling
– Camera calibration
– Matchmoving pipeline development
– Scene set-up using Maya and Nuke
[Requirements]
– Experiences with matchmoving software including 3D Equalizer, PFTrack, Boujou, Syntheyes (3D Equalizer preferred)
[Pluses]
– At least 1 year matchmoving experience
– Scripting abilities in Python and MEL (Python preferred)
– On-set experience (movie preferred)
– Experience with stereoscopic matchmoving
– Texture and animation experiences
System Engineer
[Responsibilities]
– Troubleshoot in Linux
– Improve and support VFX applications
– Manage a server farm
– Manage enterprise storage system
– Develop Web UI for system management
[Requirements]
– Ability to develop a web page with PHP or the equivalent
– Linux shell scripting skills
[Pluses]
– Poweruser in Mac OS
– Cisco switch profiency
DI Color Team Assistant
[Responsibilities]
– Films/Dramas color grading assistant
– Data Management
[Requirements]
1) Experienced
– Academic Background / Gender: Irrelevant
– Experience: Over 2 years of experience in related field
2) New
– Academic Background / Gender: Irrelevant
– New (3 month training period)
– Plus: Related experience in videos like film/broadcast field
DI Producer
[Responsibilities]
– Responsible for global projects/businesses
– Managing film/drama DI projects
– Digital film business-related progress
[Requirements]
– Academic background : Irrelevant
– Experience : New/Experienced
– Gender : Irrelevant
– Fluent in English
– Understanding of the content production process, such as films and dramas
– Ability with good communication skills and affinity
[Pluses]
– Experience in VFX on films/broadcast
Image Processing
[Responsibilities]
– Film/drama mastering (DCP, IMF, etc.)
– Theater KDM management
[Requirements]
– Academic background : Irrelevant
– Experience : New/Experienced
– Gender : Irrelevant
– Recruitments : 1″
DIT Contract Employer
[Responsibilities]
-Film/Drama Field DIT
– Managing and Converting Filming Data
– Assist in DIT work such as field composition
[Requirements]
– Class 1 driver’s license (actually be able to drive)
[Plus]
– Experienced at film site (DIT experience not required)
VR related developer and artist
VR Developer
[Responsibilities]
– Development of VR/AR contents using UE4
– Content Composition, Optimization, Packaging with C++, Blue Printer
[Requirements]
– Understanding and utilization of unreal engine
– Ability to develop VR/AR content
[Plus]
– Experience in VR/AR Content Production
– Experience in participation of game projects
– Research and application skills for new technologies
Technical Artist (TA)
[Responsibilities]
– Produce VR content using unreal engine
– Troubleshoot problems with creating VR content
– Optimize lighting and levels in unreal engine
[Requirements]
– Experience in using unreal engine
– General understanding in computer graphics
[Plus]
– Experience in VR content production
– Experience in participation of game projects
– Research and application skills for new technology
VR 3D Artist
[Responsibilities]
– Produce VR content using unreal engine
– 3D asset production (Modeling, Texture)
– Level design
– Shot Production on unreal engine (layout, LookDev)
[Requirements]
– Experience in 3D asset production using Maya
– General understanding of the overall 3D graphics pipeline
– Interest in creating VR/AR content and new media content
[Plus]
– Experience using game engine (UE4, Unity)
– Generalist
– Animators welcome
Recruitment of new personnel (Producer / Coordinator / VR Business Team)
Producer
[Experience]
– Over 3 years of experience
[Responsibilities]
– Domestic and foreign new media project contracts and estimates
– Manage project budgets and schedules
– Client / internal communication
– Overall project management and troubleshooting
[Requirements]
– Understanding of the content production process such as new media, films, and animations
– Understanding of the VFX and the post-media workflow
– Schedule management, outsourcing schedule management, data management, coordinator management
– No reason of disqualification from overseas business trips
– Having responsibility for overall performance of project
[Plus]
– Be able to use editing tools such as Final Cut Pro, Adobe, etc.
– Be able to use MS Office, Excel / Keynote / File-maker
– Fluent in Chinese, English
Coordinator
[Experience]
Recruitment of new and experienced employees
[Responsibilities]
– Management of domestic and foreign new media projects
– Management of project schedules
– Communication with client
– Communication with internal staff
[Job Description]
– Understanding of the content production process, such as new media, films, and animations
– Understanding of the VFX Workflow
– Management of tasks such as schedule management, outsourcing schedule management, and data management
– Be able to create MS Office documents and do management
– Be able to communicate smoothly with flexible thinking
[Plus]
– Be able to use editing tools such as Final Cut Pro, Adobe, etc.
– Fluent in Chinese, English
VR Business Team Distribution Team
[Experience]
– New, or 1~2 years of experience in content business
[Responsibilities]
– Management and settlement of VR contents internally and abroad
– Supply and demand of VR contents overseas
[Job Description]
– Understanding of the content business, such as new media, films, animations and games
– No reason of disqualification from overseas business trips
– Be able to create MS Office documents and do management
– Be able to communicate smoothly with flexible thinking
[Plus]
– Fluent in English and second foreign language
RnD
[Responsibilities]
– Developing in-house software and pipeline tools needed during VFX production process
-Development topics (see below)
: Fur/ Hair / Feather / Digital Environment (terrain, cloud, tree, class, flower, etc.)
: Fluid (smoke, fire, expansion, water, ocean, etc.)
: Rigid / Soft bodies
: Cloth
: Digital Human (face/body, muscle/skin)
: Drone (shooting, control)
: Geometry (mesh)
: RenderMan DSO
: Development of Maya / Houdini / Nuke plug-in
: Development of Standalone Pipeline Tool
[Requirements]
– Experience in software development using C/C++ or Python language
– Experience in development using OpenGL
– Collaborative ability to team up and complete a project
– Intuitive understanding of mathematics and physics
– Ability to troubleshoot new problems
– English reading ability
VFX Producer and Coordinator Recruitment
Producer
[Experience]
– Over 6 years of experience
[Responsibilities]
– Domestic and foreign new media project contracts and estimates
– Manage project budgets and schedules
– Client / internal communication
– Overall project management and troubleshooting
[Requirements]
– Understanding of the content production process such as new media, films, and animations
– Understanding of the VFX and the post-media workflow
– Schedule management, outsourcing schedule management, data management, coordinator management
– No reason of disqualification from overseas business trips
– Having responsibility for overall performance of project
[Plus]
– Be able to use editing tools such as Final Cut Pro, Adobe, etc.
– Be able to use MS Office, Excel / Keynote / File-maker
– Fluent in Chinese, English
Coordinator
[Experience]
– Recruitment of new and experienced employees
[Responsibilities]
– Management of domestic and foreign new media projects
– Management of project schedules
– Communication with client/internal staff
[Job Description]
– Understanding of the content production process, such as new media, films, and animations
– Understanding of the VFX Workflow
– Management of tasks such as schedule management, outsourcing schedule management, and data management
– Be able to create MS Office documents and do management
– Be able to communicate smoothly with flexible thinking
[Plus]
– Be able to use editing tools such as Final Cut Pro, Adobe, etc.
– Fluent in Chinese, English
Media Business Development
Common Preferences:
Foreign languages
No reason for disqualification from overseas travel
1. Environment Artist (Experienced)
Responsibilities:
Env Asset Modeling, Shading, Layout and Lighting
Pluses:
High level of understanding and proficiency using in Unreal Engine and various 3D Tools (Maya / Max / V-Ray / Blender)
Ability to design Environment concept
Experience in Env lighting
Experience in VFX
2. Technical Artist (Experienced)
Responsibilities:
Skills in Custome Materials
Data management
Optimizing scenes
Test and R&D for new technologies
Writing reports for projects
Building VFX solutions
Pluses:
Ability to C++ and Python
High level of understanding in Blueprint
Experience in set-up and operation of VR
Experience in VFX
3. Previz & Techviz Artist (New or Experienced)
Responsibilities:
Previz and Techviz for Virtual Production
General understanding of the concept, script, and storyboards for
Key animation work in Unreal Engine and 3D tools (MAYA)
Team-player with great communication skills
Requirements:
Understanding and experience in Unreal Engine (New or Experienced)
Skills and experience in 3D Tools (Maya preferred)
High level of skills and experience in camera animation and layout
Pluses:
Skills of rigging
Understanding of Blueprint
4. VP Stage Technician (New and Experienced)
Responsibilities:
Team-player who thrives in a fast-paced setting
Operating skills for required equipment and software for Virtual Production
Requirements:
Experiences in films and stages
High level of skills in system engineering (network & PC troubleshooting)
General understanding of filming and lighting
Ability to adopt new technologies
Pluses:
Understanding of various color grading tools
Experience of media servers including Disguise
Applications
1. Resume | Position/Software available to use/E-mail/Salary(for experienced applicants)
2. Cover Letter | Describe yourself freely
3. Portfolio | Pleasezipallifthere are several files (file name: [Position_New/Experienced]_NAME.zip). Please make your zip file 20MB below and let us know if you are not able to attach it.
* Please follow the forms mentioned above.
How to apply
Online Send resume, cover letter and portfolios to recruit@dexterstudios.com
subject: DATE_[division applied_new/experienced]_NAME
e.g) 160101_[VFX_NEW]_KIM
Period
Regular Employment
Inquiry
recruit@dexterstudios.com